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	<title>bangersandflash.net</title>
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	<link>http://bangersandflash.net</link>
	<description>Jassa Amir-Lang</description>
	<lastBuildDate>Mon, 09 Aug 2010 06:26:30 +0000</lastBuildDate>
	<language>en</language>
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		<title>Single Item ArrayCollections</title>
		<link>http://bangersandflash.net/?p=72</link>
		<comments>http://bangersandflash.net/?p=72#comments</comments>
		<pubDate>Thu, 05 Aug 2010 05:29:29 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=72</guid>
		<description><![CDATA[I&#8217;ve seen a lot of people asking about this problem and I&#8217;ve seen various solutions. As it seems to be fairly common, I thought I&#8217;d share my solution too. The Problem The problem arises when you create an ArrayCollection from some data, and it only has one item. For some reason this is not classified [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen a lot of people asking about this problem and I&#8217;ve seen various solutions. As it seems to be fairly common, I thought I&#8217;d share my solution too.</p>
<p><em><strong>The Problem<br />
</strong></em>The problem arises when you create an ArrayCollection from some data, and it only has one item. For some reason this is not classified as a collection (I guess by definition you need more than one of anything to make a collection) and therefore when you create your ArrayCollection to use as a DataProvider, it throws and error as it believes the ArrayCollection is null.</p>
<p><em>Consider the following block of code:</em></p>
<p><code>private function handleResult(e : ResultEvent):void<br />
{<br />
_myArrayCollection = e.result.item as ArrayCollection;<br />
}<br />
</code><br />
In this instance, if e.result.item is a single item the debugger will throw a TypeError.</p>
<p><em><strong>The Solution<br />
</strong></em>To overcome this, we simply need to check if indeed the data we&#8217;re trying to use to create our ArrayCollection involves multiple items. I&#8217;ve found the easiest and most failsafe way to do this is to check it against a type. For the sake of simplicity, let&#8217;s say the data source for the ArrayCollection is an Array of Strings. All we need to do is check if the the data is a String. If it is, then we know there&#8217;s only one item and we can create our ArrayCollection using the ArrayCollection(source:Array) constructor. If it isn&#8217;t a String, we can assume it is a group of items and can therefore cast them as an ArrayCollection.</p>
<p><code>private function handleResult(e : ResultEvent):void<br />
{<br />
_myArrayCollection = (e.result.item is String)<br />
? new ArrayCollection([e.result.item])<br />
: e.result.item as ArrayCollection;<br />
}</code></p>
<p>Like I said, there are a few different ways of doing this so have a look around and see what works best for you.</p>
]]></content:encoded>
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		<item>
		<title>Time == Money</title>
		<link>http://bangersandflash.net/?p=57</link>
		<comments>http://bangersandflash.net/?p=57#comments</comments>
		<pubDate>Wed, 04 Aug 2010 15:16:47 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Freelancing]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=57</guid>
		<description><![CDATA[Man, has it been a long time between drinks. The last post I made to this site was in November 2009. That&#8217;s right: two thousand and nine. At the rate I&#8217;m going, I almost need one of these for my next post. So, I sat down with my accountant last week and we went through [...]]]></description>
			<content:encoded><![CDATA[<p>Man, has it been a long time between drinks. The last post I made to this site was in November 2009. That&#8217;s right: two thousand and nine. At the rate I&#8217;m going, I almost need one of <a href="http://ishtml5readyyet.com/" target="_blank">these</a> for my next post.</p>
<p>So, I sat down with my accountant last week and we went through the numbers for 2009  - 2010. This means that I quit full-time employment in favour of freelancing almost 18 months ago. Being a gun for hire in the sometimes-dangerous-but-never-boring world of freelancing can be daunting. How much work will I get this month? Will this proposal be worth the time I&#8217;m putting into it? Bottom line is, there are no guarantees. You win some, you lose some. And for the most part, you learn by trial and error.</p>
<p>On the battlefield that is the day-to-day landscape of a flash/flex gun-for-hire, I&#8217;ve come to rely on a few applications that have saved me a lot of time. And at the risk of sounding cliche: time == money. Some of them are specific to the type of work/development I do, and some are more general. But they all help.</p>
<p><em>Five time saving apps I wouldn&#8217;t go to war without&#8230; in no particular order.</em></p>
<ul>
<li><em><strong>Harvest</strong></em> &#8211; <a href="http://www.getharvest.com/" target="_blank">www.getharvest.com</a>. I only started using this in the last 3 months but it has improved my general time management dramatically. I&#8217;m only using it&#8217;s time tracking and invoicing features, but those alone are worth the US$90 per year. When you&#8217;re up to your neck in code trying to meet endless deadlines (oxymoron?) the last thing you want to be doing is trying to remember how much time was spent on each section of each project, when the next invoice can be sent out, if the last one was even paid etc etc. With Harvest, one quick look at the dashboard will tell you the status of a project, the remaining budget, any outstanding invoices etc. And the best bit &#8211; it looks pretty. It&#8217;s also a great tool for analyzing which project areas are more profitable, which ones are slowing you down, and so on and so forth. There are a host of other features that I haven&#8217;t really had the time to check out, but even if you use it for time tacking and invoices alone, it&#8217;s worth it. There&#8217;s an iPhone app and some desktop widgets to boot!</li>
<li><strong><em>Quicksilver</em></strong> &#8211; <a href="http://www.blacktree.com" target="_blank">www.blacktree.com</a>. I&#8217;m lazy. I hate having to browse with a mouse/trackpad trying to find files. As the slogan suggests, with Quicksilver you can &#8220;act without doing&#8221;. Any application, folder, document, whatever, is only a couple of keystrokes away. And it&#8217;s not just for browsing to files &#8211; you can move, upload, or search within a file just as easily. And it&#8217;s super responsive &#8211; sometimes I can swear it&#8217;s thinking for me.</li>
<li><em><strong>Google Apps</strong></em> - <a href="http://www.google.com/apps" target="_blank">www.google.com/apps</a>. It&#8217;s cheap, it looks nice, and it shits all over my old exchange server. There really isn&#8217;t much more to it.</li>
<li><strong><em>FDT</em></strong> &#8211; <a href="http://fdt.powerflasher.com" target="_blank">fdt.powerflasher.com</a>. If I had to make an estimate on how much time this saves me compared to using other code editors, I&#8217;d have to say somewhere in the realm of 50%. I&#8217;m talking purely about physically typing out code here, but still, that&#8217;s a A LOT of time that can be used instead on planning, or debugging, or where ever else it might be needed. I really have to hand it to the Powerflasher team on this one &#8211; it&#8217;s refactoring is awesome; it&#8217;s Quickfixes are the shit; it&#8217;s like the <a href="http://www.blacktree.com/" target="_blank">Quicksilver</a> of code editors. Sometimes I even wonder why my trackpad is there. I have to admit, I&#8217;m still using FlashBuilder for Flex applications (though I hear the MXML support is pretty fantastic in version 4, I just haven&#8217;t had time to check it out myself), but for pure AS3 projects you just can&#8217;t go past FDT. Sure, it&#8217;s fairly pricey, but you&#8217;ll make up for that pretty quickly in the time you&#8217;ll save yourself by using it.</li>
<li><strong><em>Robotlegs</em></strong> &#8211; <a href="http://www.robotlegs.org" target="_blank">www.robotlegs.org</a>. I heart Robotlegs. I&#8217;ve used it on a number of projects now and as far as a lightweight MVCS framework goes, this is as good as it gets. It&#8217;s saved me a lot of time during planning and testing, it&#8217;s helped keep my code nice and clean/manageable, and I haven&#8217;t even used a lot of it&#8217;s features. It&#8217;s a winner.</li>
</ul>
<p>So there you have it. They are the tools that make my work a lot easier. If you agree, disagree, or have better/more tools or methods to share &#8211; leave a comment.</p>
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		<item>
		<title>Adobe Usergroup SA &#8211; Presentation Source Files</title>
		<link>http://bangersandflash.net/?p=21</link>
		<comments>http://bangersandflash.net/?p=21#comments</comments>
		<pubDate>Mon, 09 Nov 2009 13:34:40 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[AUGSA]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=21</guid>
		<description><![CDATA[Just a quick note &#8211; the source files from my talk at tonight&#8217;s Adobe Usergroup SA meeting can be downloaded here. You can download the Flash Catalyst and Flash Builder betas at labs.adobe.com (as well as a lot of other great stuff). Anyway questions &#8211; let me know in the comments. Enjoy! Jassa]]></description>
			<content:encoded><![CDATA[<p>Just a quick note &#8211; the source files from my talk at tonight&#8217;s Adobe Usergroup SA meeting can be downloaded <a href="http://www.bangersandflash.net/presentations/AIR_Pres.zip">here</a>.<br />
<br />
You can download the Flash Catalyst and Flash Builder betas at <a href="http://labs.adobe.com" target="_blank">labs.adobe.com</a> (as well as a lot of other great stuff).<br />
<br />
Anyway questions &#8211; let me know in the comments.<br />
<br />
Enjoy!<br />
Jassa</p>
]]></content:encoded>
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		<title>Muting FLVPlayback Component by default</title>
		<link>http://bangersandflash.net/?p=20</link>
		<comments>http://bangersandflash.net/?p=20#comments</comments>
		<pubDate>Tue, 28 Jul 2009 13:56:02 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[FLVPlayback]]></category>
		<category><![CDATA[mute]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=20</guid>
		<description><![CDATA[So the other day a friend of mine asked me if I&#8217;d ever needed to set an FLVPlayback component to start with the volume muted (and the  mute icon set to muted). I hadn&#8217;t, but I got thinking about it and after a little research found the easiest way to go about it is to [...]]]></description>
			<content:encoded><![CDATA[<p>So the other day a friend of mine asked me if I&#8217;d ever needed to set an FLVPlayback component to start with the volume muted (and the  mute icon set to muted). I hadn&#8217;t, but I got thinking about it and after a little research found the easiest way to go about it is to extend the FLVPlayback class and add the functionality yourself.</p>
<p>&nbsp;</p>
<p>There are two parts to this. Firstly, we need to create the custom class. As you can see from the code below, all this needs to do is import the necessary classes and extend the FLVPlayback component. Then all I&#8217;ve done is added a setter so that you can choose whether or not you want to start the FLVPlayback component &#8220;muted&#8221;.</p>
<p>&nbsp;</p>
<p>package {<br />
&nbsp;&nbsp;import fl.video.UIManager;<br />
&nbsp;&nbsp;import fl.video.flvplayback_internal;<br />
&nbsp;&nbsp;import fl.video.FLVPlayback;</p>
<p>&nbsp;</p>
<p>&nbsp;&nbsp;use namespace flvplayback_internal;</p>
<p>&nbsp;</p>
<p>&nbsp;&nbsp;public class ExtendedFLVPlayback extends FLVPlayback {<br />
&nbsp;&nbsp;&nbsp;&nbsp;public function ExtendedFLVPlayback() {<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;super();<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;&nbsp;&nbsp;public function set startMuted(v:Boolean):void{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(v) this.uiMgr.dispatchMessage(UIManager.MUTE_ON_BUTTON);<br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
&nbsp;&nbsp;}<br />
}</p>
<p>&nbsp;</p>
<p>Secondly, we need to create an instance of the player so we can actually use it. All we need to do here is create an instance of the ExtendedFLVPlayback component, give it a skin, and then set it to &#8220;startMuted&#8221;. Finally, give it a source to load in and add it to the stage.</p>
<p>&nbsp;</p>
<p>var foo:ExtendedFLVPlayback = new ExtendedFLVPlayback();<br />
foo.skin = &#8220;SkinOverPlayMute.swf&#8221;;<br />
foo.startMuted = true;<br />
foo.source = &#8220;someFLV.flv&#8221;;<br />
addChild(foo);</p>
<p>&nbsp;</p>
<p>There are a few things to note here. Firstly, you&#8217;ll need to have a copy of the FLVPlayback component in your library. Secondly, you&#8217;ll need to include a skin SWF. You can find the generic Flash ones in your Flash application folder under Common &gt; Configuration &gt; FLVPlayback Skins &gt; Actionscript 3.0.</p>
<p>&nbsp;</p>
<p>That&#8217;s about it &#8211; hopefully it helps someone out there. These little things that aren&#8217;t native settings can be a pain but with a little tweaking they&#8217;re easy to get over.</p>
<p>&nbsp;</p>
<p>You can <a href="http://www.bangersandflash.net/misc/mutedFLV.zip">download the source files here</a> (CS4 and CS3).<br />
*UPDATE* &#8211; I&#8217;ve included a CS3 FLA in the ZIP file as well now.</p>
<p>&nbsp;</p>
<p>Enjoy,<br />
Jassa</p>
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		</item>
		<item>
		<title>Overdue update</title>
		<link>http://bangersandflash.net/?p=19</link>
		<comments>http://bangersandflash.net/?p=19#comments</comments>
		<pubDate>Thu, 11 Jun 2009 23:47:18 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=19</guid>
		<description><![CDATA[Well it&#8217;s been a while since I last posted, and it seems I&#8217;m only posting when there&#8217;s a new issue of FFD out that I can plug &#8211; and seeing as that&#8217;s only once every two months, I&#8217;d say that&#8217;s fairly slack on my part! I guess the main reason for my lack of activity [...]]]></description>
			<content:encoded><![CDATA[<p>Well it&#8217;s been a while since I last posted, and it seems I&#8217;m only posting when there&#8217;s a new issue of <a href="http://www.ffdmag.com/" target="_blank">FFD</a> out that I can plug &#8211; and seeing as that&#8217;s only once every two months, I&#8217;d say that&#8217;s fairly slack on my part! I guess the main reason for my lack of activity here is that it&#8217;s just been really busy. What with a busy project schedule, webdu and a new issue of <a href="http://www.ffdmag.com/" target="_blank">FFD</a> out I haven&#8217;t had much time for anything else.</p>
<p><img style="border: 0pt none; margin-top: 3px; margin-bottom: 3px;" src="http://www.bangersandflash.net/images/blog/flickrInFlash2_ffd.jpg" alt="FFD Magazine" width="600" height="236" /></p>
<p>I&#8217;ll start with the June issue <a href="http://www.ffdmag.com/" target="_blank">FFD</a> Magazine. It&#8217;s packed with great articles, tutorials and reviews as usual and I&#8217;d recommend checking it out. It&#8217;s available online or in Borders (and other major bookstores) in the US. Not sure if it&#8217;ll ever make the sunny shores  of Oz but one can only hope&#8230;</p>
<p>This time round I&#8217;m extended my introduction to using <a href="http://www.flickr.com/">Flickr</a> in conjunction with Flash. The end result is a Flash based portfolio that is managed via a <a href="http://www.flickr.com/">Flickr</a> account. Much the same as the talk I gave at the <a href="http://digitallamb.com.au/adobe.html" target="_blank">AUGSA</a> meet back in March, though a little more in depth.</p>
<p><img style="border: 0pt none; margin-top: 3px; margin-bottom: 3px;" src="http://www.bangersandflash.net/images/blog/mikeChambers_webdu.jpg" alt="Mike Chambers at WebDU" width="600" height="308" /><br />
<em><a href="http://www.mikechambers.com/blog/" target="_blank">Mike Chambers</a> in his Burger King shirt at WebDU.</em></p>
<p><a href="http://www.webdu.com.au/" target="_blank">Webdu</a> was amazing this year &#8211; the whole ordeal is run so smoothly and the atmosphere leaves you wishing it didn&#8217;t end so soon. I caught up with some old friends, and met a lot of new people. Highlights for me included:</p>
<ul>
<li>Codewars</li>
<li>Both Keynotes</li>
<li>The lunch time Flash Focus forum with the Microsoft infrastructure guys</li>
<li><a href="http://www.mikechambers.com/blog/" target="_blank">Mike Chambers</a> on Advanced Desktop Development</li>
<li><a href="http://www.digitalprimates.com/" target="_blank">Michael Labriola</a> on data binding in Flex</li>
<li><a href="http://www.lookmumimontheinternet.com/blog/?p=125" target="_blank">Phil Douglas</a> on PureMVC</li>
<li><a href="http://www.michaelplank.com/" target="_blank">Michael Plank</a> on simultaneous Desktop/Web development</li>
<li>Being part of this year&#8217;s card game &#8211; thanks <a href="http://www.nectarine.com.au/" target="_blank">Minty</a> <img src='http://bangersandflash.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </li>
<li>Chatting to other Flash/Flex users over a many beers</li>
<li>Free drinks at Oscars.</li>
</ul>
<p><img style="border: 0pt none; margin-top: 3px; margin-bottom: 3px;" src="http://www.bangersandflash.net/images/blog/cards_webdu.jpg" alt="WebDU Card Game" width="600" height="235" /><br />
<em>I&#8217;ll see your Rob Rusher, and raise you a Minty Hunter!</em></p>
<p>So apart from that it&#8217;s been non-stop work. Lots of nice projects on the go, and a really nice &#8220;internal&#8221; project which should see the light of day (in some form) in the coming weeks.</p>
<p>Jassa</p>
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		<item>
		<title>New issue of Flash &amp; Flex Developers magazine</title>
		<link>http://bangersandflash.net/?p=18</link>
		<comments>http://bangersandflash.net/?p=18#comments</comments>
		<pubDate>Mon, 23 Mar 2009 05:53:56 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=18</guid>
		<description><![CDATA[The April issue of Flash &#38; Flex Developers Magazine is out and it&#8217;s well worth a read. This issue is packed with loads of good tutorials (connecting to your Wii from Flash, OOP in AS3 etc), reviews (numerous books and software) and an interview with Adobe Platform Evangelist, Lee Brimelow. Oh and buried in there [...]]]></description>
			<content:encoded><![CDATA[<p><img style="border: 0pt none;" src="http://www.bangersandflash.net/images/FlickrTitle.jpg" alt="" /></p>
<p>The April issue of <a href="http://www.ffdmag.com/" target="_blank">Flash &amp; Flex Developers Magazine</a> is out and it&#8217;s well worth a read. This issue is packed with loads of good tutorials (connecting to your Wii from Flash, OOP in AS3 etc), reviews (numerous books and software) and an interview with Adobe Platform Evangelist, <a href="http://www.ffdmag.com/" target="_blank">Lee Brimelow</a>. Oh and buried in there somewhere of course there&#8217;s my introductory tutorial for getting started with <a href="http://www.flickr.com/" target="_blank">Flickr</a> in Flash. Be sure to <a href="http://www.ffdmag.com/" target="_blank">order a copy online</a>, or grab one from you local bookstore!<br />
Jassa</p>
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		<item>
		<title>Flickr Portfolio Files</title>
		<link>http://bangersandflash.net/?p=17</link>
		<comments>http://bangersandflash.net/?p=17#comments</comments>
		<pubDate>Mon, 16 Mar 2009 11:04:08 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AUGSA]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=17</guid>
		<description><![CDATA[This is just a quick post for those of you that were at the AUGSA meet this evening. You can download the basic source files here. You&#8217;ll need to add your own Flickr API key, secret and username. I&#8217;ve included the additional classes except for the as3corelib. You can download them all here though: AS3 [...]]]></description>
			<content:encoded><![CDATA[<p>This is just a quick post for those of you that were at the <a href="http://digitallamb.com.au/adobe.html" target="_blank">AUGSA</a> meet this evening. You can download the basic source files <a href="http://bangersandflash.net/augsa/portfolio/RawVersion.zip">here</a>. You&#8217;ll need to add your own Flickr API key, secret and username. I&#8217;ve included the additional classes except for the as3corelib. You can download them all here though:</p>
<p>AS3 Core Library &#8211; <a href="http://code.google.com/p/as3corelib/" target="_blank">http://code.google.com/p/as3corelib/</a></p>
<p>AS3 Flickr Library &#8211; <a href="http://code.google.com/p/as3flickrlib/">http://code.google.com/p/as3flickrlib/</a></p>
<p>Bangersandfash Additional Classes &#8211; <a href="http://code.google.com/p/bangersandflash/" target="_blank">http://code.google.com/p/bangersandflash/</a></p>
<p>If you have any questions, just drop me a line or leave a comment below. You can check out the skinned version of the portfolio <a href="http://bangersandflash.net/augsa/portfolio/" target="_blank">here</a>.</p>
<p>Jassa</p>
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		<title>Flex, Drugs&#8230;and Rock &#8216;n Roll</title>
		<link>http://bangersandflash.net/?p=16</link>
		<comments>http://bangersandflash.net/?p=16#comments</comments>
		<pubDate>Tue, 17 Feb 2009 23:22:57 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=16</guid>
		<description><![CDATA[A fair bit has been happening of late, which is a lame excuse for not updating this blog but it&#8217;s an excuse none the less. On Friday 13, I left the good people at Via Media to pursue a freelance career in Flash/Flex Development. I&#8217;ve been working at Via Media since it&#8217;s inception in mid [...]]]></description>
			<content:encoded><![CDATA[<p>A fair bit has been happening of late, which is a lame excuse for not updating this blog but it&#8217;s an excuse none the less.</p>
<p>On Friday 13, I left the good people at <a href="http://www.viamedia.com.au" target="_blank">Via Media</a> to pursue a freelance career in Flash/Flex Development. I&#8217;ve been working at Via Media since it&#8217;s inception in mid 2007, and I&#8217;ve been involved with the most of the people there for a number of years prior to that. I&#8217;m thankful of my time there, and I wish them all the best&#8230;</p>
<p>&#8230;but the show must go on. The main reason I left Via was to take some time out to catch up on a bunch of AS3 stuff that I&#8217;ve been meaning to get on to for a while, and to get up to speed on a heap of APIs that I just haven&#8217;t had the time to get acquainted with. So now it&#8217;s full steam ahead with that, as well as some freelance Flash/Flex work. (So, if you need any AS3 development done, <a href="mailto:jassa@bangersandflash.net">drop me a line</a>).</p>
<p>Other than that, I&#8217;ll hopefully be writing more for <a href="http://www.ffdmag.com/" target="_blank">Flash &amp; Flex Developers Magazine</a> as it&#8217;s now bi-monthly. I&#8217;ve written another &#8216;Getting Started..&#8217; article about the <a href="http://code.google.com/p/as3flickrlib/">Flickr API</a> for the April issue, and should have something for the June issue too. Shout out if you want any certain topics covered and I&#8217;ll see what I can do!</p>
<p>What else&#8230; oh <a href="http://www.webdu.com.au/" target="_blank">WebDU</a> tickets are now on sale &#8211; and they&#8217;re discounted till the end of this month so go and grab one. Should be an awesome year with a <a href="http://www.webdu.com.au/speakers">great lineup</a>&#8230;.I&#8217;m noticing a certain Google trend.</p>
<p>Finally, I should have a portfolio site up soon-ish. Your own site is always the hardest to do, but we&#8217;ll see how it goes&#8230;</p>
<p>Jassa</p>
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		<title>QuickDial with Ribbit</title>
		<link>http://bangersandflash.net/?p=14</link>
		<comments>http://bangersandflash.net/?p=14#comments</comments>
		<pubDate>Mon, 05 Jan 2009 09:59:59 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[quickdial]]></category>
		<category><![CDATA[ribbit]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=14</guid>
		<description><![CDATA[***UPDATE*** This project has stopped working as it is part of a developers account &#8211; not commercial. *** I&#8217;ve been a bit lazy on the blogging side of things so I thought I&#8217;d kick off 2009 with a new post. I spent a few hours with the Ribbit API over the xmas break and I&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p><script src="jquery.js" type="text/javascript"></script> <script src="thickbox.js" type="text/javascript"></script></p>
<p>***UPDATE***</p>
<p>This project has stopped working as it is part of a developers account &#8211; not commercial.</p>
<p>***</p>
<p>I&#8217;ve been a bit lazy on the blogging side of things so I thought I&#8217;d kick off 2009 with a new post. I spent a few hours with the <a href="http://developer.ribbit.com/" target="_blank">Ribbit API</a> over the xmas break and I&#8217;ve created a little <a href="http://www.adobe.com/products/air/">AIR</a> app I&#8217;m calling <em><a class="thickbox" href="http://bangersandflash.net/lab/quickdial/quickdial.html?KeepThis=true&amp;TB_iframe=true&amp;height=250&amp;width=250">QuickDial</a></em>. As the name suggests, it lets you call people from a favorites list..quickly. It&#8217;s really simple &#8211; I even used the <a href="http://bangersandflash.net/?p=10" target="_blank">Spellr</a> interface since I wasn&#8217;t feeling all that creative on a stomach full of seafood and beer &#8211; and easy to use. You basically add a contact, give him/her a name and a number (be sure to use international and area codes), and then it&#8217;s stored locally. To dial you just start typing the name of the contact and you&#8217;ll be presented with a list of similar names from your contact list. Hit enter on the keyboard to dial, or delete to remove the contact from you list. That&#8217;s it!</p>
<p>If you&#8217;re a Flash/Flex developer, I strongly recommend you check out the <a href="http://developer.ribbit.com/" target="_blank">Ribbit API</a>. There is a lot of documentation and handy examples on the <a href="http://developer.ribbit.com/" target="_blank">developer&#8217;s site</a>, and there is even a <a href="http://killerappchallenge.ribbit.com/" target="_blank">competition</a> running at the moment with a <a href="http://killerappchallenge.ribbit.com/" target="_blank">100k</a> up for grabs.</p>
<p>Click <a class="thickbox" href="http://bangersandflash.net/lab/quickdial/quickdial.html?KeepThis=true&amp;TB_iframe=true&amp;height=250&amp;width=250">here</a> or on the image below to install the <a class="thickbox" href="http://bangersandflash.net/lab/quickdial/quickdial.html?KeepThis=true&amp;TB_iframe=true&amp;height=250&amp;width=250">QuickDial</a> AIR app to your desktop, and leave a comment to let me know what you think.</p>
<p><a class="thickbox" href="http://bangersandflash.net/lab/quickdial/quickdial.html?KeepThis=true&amp;TB_iframe=true&amp;height=250&amp;width=250"><img style="border: 0pt none;" src="http://www.bangersandflash.net/lab/quickdial/quickdial.jpg" alt="" width="128" height="128" /></a></p>
<p>Jassa</p>
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		<title>GoogleMaps Article</title>
		<link>http://bangersandflash.net/?p=13</link>
		<comments>http://bangersandflash.net/?p=13#comments</comments>
		<pubDate>Tue, 18 Nov 2008 23:10:40 +0000</pubDate>
		<dc:creator>jassa</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://bangersandflash.net/?p=13</guid>
		<description><![CDATA[Just a quick note &#8211; I&#8217;ve got an article coming out in the next issue of Flex &#38; Flash Developers Magazine (which I believe will be out in December). The article is titled Getting Started with Google Maps in Flash is centred around using the GoogleMaps API from the Flash IDE. The lineup for the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" style="border: 0pt none;" src="http://www.bangersandflash.net/images/blog/ffd_09.jpg" alt="" width="400" height="550" /></p>
<p>Just a quick note &#8211; I&#8217;ve got an article coming out in the next issue of <a href="http://www.ffdmag.com/prt/view/about-the-mag/issue/931.html" target="_blank">Flex &amp; Flash Developers Magazine</a> (which I believe will be out in December). The article is titled <em>Getting Started with Google Maps in Flash</em> is centred around using the GoogleMaps API from the Flash IDE. The <a href="http://www.ffdmag.com/prt/view/about-the-mag/issue/931.html" target="_blank">lineup</a> for the articles in this issue looks pretty sweet so be sure to check it out when it hits the stores.</p>
<p>I&#8217;m hoping to write an article for the next issue (if I can get it in on time!) but I&#8217;m still undecided as to what topic to cover&#8230; At the moment it&#8217;s heading towards an introduction to <a href="http://code.google.com/p/papervision3d/" target="_blank">Papervison3D</a>, though I wouldn&#8217;t mind doing something on the AS3 <a href="http://code.google.com/p/as3flickrlib/">Flickr API</a>.</p>
<p>Thoughts?</p>
<p>Jassa</p>
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